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Scavenger makes its return allow you to resupply from dead players. The Awareness category is one of the most unsuspecting of the seven but features two very powerful options for any player. We're going out on a limb and predicting the latter will be one of the most popular perks in the game. Pair this with Off the Grid and you'll be immune to SAT COM and radar pings. Dead Silence will allow you to move silently, making you harder to pick up through high quality headsets. Whether you simply want to move without being detected, or absolutely have to stay off the mini map to succeed, we have some options for you here. You see, we have a knife only junkie on our team. Stealth is one of our favorite categories. As we mentioned, being a game that is decided by the smallest of details, these will definitely give you a leg up. Try On the Go to eliminate this and consider pairing it with Quickdraw for faster aiming. Early in the game we have noticed that we can't reload while sprinting. Moving along to the Handling category there are a couple of options which cannot be ignored. Or, there's the always popular Marathon, which in Ghosts gives players unlimited sprint. Building on our suggestion to use the Extended Mags, try Sleight of Hand to give you faster reloading. Whether moving from cover to cover, reloading your weapon or aiming down sight, this is the category to help you get it done quickly. The Speed category is all about, well, speed. Let's have a look at a couple of the standouts from each category. For example, you could equip eight perks which each carry a point value of one, or you could equip two high powered perks each with a point value of four. Each one is given a point value based on their perceived impact in matches. Each player has a total of eight points they can use towards their perks. Much like choosing your primary weapon, choosing your perk is all about playing to your strengths and minimizing your weaknesses. Broken down into seven different categories with five perks in each, the possibilities are endless. Sticking with the load out screen we're going to turn our attention to perks. In a game that's decided by fractions of seconds and one bullet, these two attachments will give you the edge you need. This will give your weapon a boost in Accuracy, Damage and Range. Lastly, if you're looking for an attachment that has nothing but upside, try Armor-Piercing. Not only will this cut down on your reloads, but it will also allow you to take down multiple opposing players with one magazine. For players that find themselves reloading immediately after getting a kill, try purchasing the Extended Mags attachment. It may be a bit of an adjustment at first, but it allows you to focus on attachments that directly impact the performance of your weapon. Most players will burn one of these attachments with their Sight, which means they only have one left. They won't be as effective at range, but their Fire Rate and Mobility will give you a leg up in the close quarters combat.Įach of the primary weapons allows for two attachments by default, and three if you equip the Extra Attachment perk, which isn't really ideal. If you like to be in the thick of the action, give one of the Submachine Guns a go. It features a built in Silencer to help keep you off the mini map, and can still be modified with two additional attachments. If stealth is more your style, try the Honey Badger which comes unlocked with the game. Choosing one that works for you is about lining up your play style with the strengths of your gun. Like each individual player, weapons have their own unique characteristics. No matter what your skill or experience level, we'll help you fine tune your game and move up the scoreboard.Ĭhoosing a primary weapon isn't necessarily an exact science.
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Now that we've had a chance to experience Ghosts' multiplayer in detail it's time to kick things up a notch. Call of Duty: Ghosts Advanced Multiplayer Tips - Covering weapons, perks, strike packages and ideal load outs to fit any playing style.